On the road back to Cloakwood, the Troupe detours through Beregost, a town unchanged on the surface, but with a current of weariness and waiting. None of them expected the night to end in blood and broken magic.
DocBok
Vientiane City Pillar Shrine
Sometimes, while wandering a city, you stumble upon something that draws you in. Something unassuming, yet somehow meaningful. That’s what happened to us in Vientiane, while walking between two temples. A strange coincidence led to me learning a small story about the city’s history.
How Long Can You Survive?
Most post-apocalyptic games thrust you into an open wasteland with guns and mutants. Sheltered traps you in a claustrophobic bunker with your family, and lets the slow decay of survival grind you down.
The Copycat of Butterflies
This week was supposed to be a simple implementation of a new butterfly. However, I ended up going off on a couple of tangents, fixing a few issues with the code here and there. Ultimately though, the Common Mime Butterfly is the latest addition to Bok’s Banging Butterflies.
Every Burn is a Do-ocracy
People often ask who runs Dragon Burn, and how they can get involved. Since the Burn is entirely volunteer-driven, the answer to both questions is simple: YOU. If you see a gap, you fill it. A Burn is a Do-ocracy.
Journey Back To The North
Aegon’s first raid of the Iron Throne’s mines in the Cloakwood failed, and many of his friends had to be resurrected. Having gathered a new party, he now returns to attempt another assault, and to find Vienxay’s former master so she can have her revenge.
Wat Si Muang: Mother Temple
Buddhist temples are always a meaningful place to visit in Southeast Asia, and Laos is no exception. Vientiane, the capital city, is home to many such temples, and we spent some time exploring a few of them.
Paradoxes of Deponia Doomsday
From Daedelic Entertainment comes the fourth installation in the Deponia game series. The game follows Rufus on his latest adventure, where he uses time travel in an attempt to create a better ending.
Fixing Bugs on the Backlog
This week I work through and fix several bugs that have been on the backlog for a while. With this I now have a much more stable code base that I can build upon when implementing new features.
AI Art has no place at a Burn
I’ve noticed a trend at a few Burns over the last year or so: more and more people are relying on AI to create art, among other things. This bugged me, as I’ve always thought of a Burn as a place where people can discover themselves as the artist.