The Vibe Coder and the Programmer

I’ve been thinking recently about how to best understand why “vibe coding” isn’t programming. Then I realised that long ago, a man named Aesop wrote a fable that explains it perfectly. I’ve always said that “rushing takes longer,” and that’s exactly what vibe coding is.

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Battle of the Green Dragon

The Troupe make it to Nashkel only to find there is no dragon attacl. Knowing the town is safe for the time being, Aegon and the Troupe launch an expedition to hunt the dragon terrorising the area. They are joined by Conchobhair, an experienced dragon slayer.

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Life is Strange: Chapter 3

After the harrowing challenge at the end of the last chapter, I’ve kept playing this amazing game. This week I played through the third chapter, discovering both the next chapter in the story, and the interesting ways in which the game utilises its core mechanic.

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Giving Support to Modpacks

An interesting bug report I received recently involved a compatibility issue with another mod. There wasn’t anything inherently wrong with my code, but it does highlight something important in the modding community. We need to support each other so that people can enjoy playing modded Minecraft any way they desire.

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The Would-Be Dragonslayers

After hearing news of a dragon attacking Nashkel, Aegon and the Troupe make haste to the south so they can aid in whatever way they can. Though their way is hindered by bandits, they keep pushing forward, knowing that they may already be too late.

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Prettifying Butterfly Origami

I added Butterfly Origami as a quick feature to give some flavour to Bok’s Banging Butterflies. When I initially added them I did it fairly quickly and have always been unhappy with the result. So, I’ve finally gotten around to fixing it properly.

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