Development

Writing about software development.



A New Way to Study Butterflies

Last week I started working on the Butterfly Microscope, a block that would allow players to learn more about butterflies and craft butterfly books. This week I finished implementing it, and made a new release so people can play with new block already.

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A New Butterfly Microscope

This week I’ve been working on a new block that should help fix the issues with crafting a Butterfly Book. The new block will allow players to learn about butterflies without having to craft the book, but it will also allow players to add and remove pages to Butterfly Books.

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A Festive Flutter for Christmas

After unwrapping presents and gorging on roast dinners, I thought it was time to bring some Christmas magic to Bok’s Banging Butterflies. The new butterfly would look different at Christmas, providing another small Easter Egg (or should I say “Christmas Gift?”) for players to discover.

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Handling and Preventing Errors

Mistakes are an inevitable part of coding, and debugging is where the real problem-solving begins. This will inevitably lead to bugs. When you notice a bug you will, of course, spend some time figuring out what went wrong. There are two ways to tackle these bugs: detection and prevention.

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