Thalantyr the Conjurer

A powerful wizard and hermit that resides in High Hedge.



One Night in Friendly Arm

While travelling to High Hedge to re-equip themselves, the Troupe met Kivan. An elven archer seeking revenge for the murder of one close to him. His target, as it turns out, is Tazok the half-ogre. Someone the Troupe has already been hunting on their investigation of the Iron Throne.

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Another Elf Seeking Revenge

After being targeted by an organisation called Section, the Troupe discovers their large underground base hidden beneath Beregost. They invade the base and face heavy resistance, and Skeezer is killed. The Troupe recruits the Invoker, Dynaheir, to replace him, and prepares for a second assault on the base.

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A Bar Crawl Around Beregost

On the road back to Cloakwood, the Troupe detours through Beregost, a town unchanged on the surface, but with a current of weariness and waiting. None of them expected the night to end in blood and broken magic.

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Taking a Break in Beregost

The Troupe visits High Hedge, hoping to gain some arcane insight on their way to Beregost. They seek out the Firewine Bridge Ruins, to follow up on Charleston Nib’s excavation of Kozah’s ancient society. Perhaps some of Thalantyr’s knowledge could help them on their journey.

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The Perils Near High Hedge

The mist clings to the Wilderness Lake’s edge as the Troupe presses onward toward the Firewine Bridge Ruins. Their mood is lighter after helping Drizzt Do’Urden clear the area of hungry gnoll infestation. But tension still lingers in the air.

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The Conjurer of High Hedge

The Troupe got distracted once again, after every paladin we met started trying to slay the half-orc, Dorn. Gavin was tasked by Lathander to hunt the murderer Bassilus so they set off to find him. During their search they came across a talking chicken who needed our help.

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