Emily

A half-elf archer, estranged from her family, in search of her birth mother.



Nashkel: A Hero’s Welcome

The Troupe have uncovered Mulahey’s plot and discovered it is linked to the bandits that plague the Sword Coast. Having left through the kobold tunnels beneath the mine, they make their way back to Nashke, to the Mayor, Berrun Ghastkill.

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Escape From the Nashkel Mines

After finding and defeating Mulahey, the half-orc behind the poisoning of the Nashel Mines, the Troupe now makes their way out of the mines. Hoping to find another way out, they make their way through the kobold tunnels that were used to infiltrate the mines.

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Beneath the Nashkel Mines

The Troupe has descended into the Nashkel Mines and discovered that kobolds have been poisoning the ore. Beneath the mines they met a sentient ooze wanting to stop the poisons harming its kin. Together, they enter the tunnels built by the kobolds under the iron mine.

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Further Expeditions to the Mines

After an expedition into the Nashkel Mines, the Troupe was forced to retreat back to the surface to rest. Scores of traps and kobolds lay beneath the mines past the carts filled with poisoned ore.

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Deep in the Nashkel Mines

Aegon’s Troupe have descended into the Nashkel Mines, learning that Kobolds have been poisoning the ore. Their motives, however, remain a mystery. The party goes deeper into the dark, hoping only to find answers in the mines.

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A Mad Wizard and his Friend

Gavin completed Lathander’s quest with the aid of the Troupe, slaying the mad mage Mutamin. During the mission they met Shar-Teel, a human warrior with a strong distaste for men. They now rest in Feldepost’s Inn, ready to decide their next quest.

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Mutamin and the Basilisks

Gavin has been given another task by Lathander. This time he is to hunt the mad mage Mutamin, who is attempting to tame basilisks. Equipped with special potions and scrolls, Aegon and the Troupe travels to the east of Beregost in search of another evil wizard.

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A Mission From Lathander

The troupe helped Dorn get his revenge on the necromancer, Kryll. After learning Simmeon gave the order to betray the Blackguard, Dorn wishes to travel to Baldur’s Gate once it is open so he can complete his quest for vengeance.

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Revenge of the Blackguard

Aegon’s Troupe helped Gavin in his mission to slay the murderer, Bassilus, who turned out to be an insane necromancer. Having ensured the area is safe from undead, Aegon and the others have agreed to help Dorn hunt Kryll, another necromancer who betrayed the half-orc in the past.

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Hunting Bassilus the Murderer

After trying, yet failing, to help people suffering from various issues with polymorphism, Aegon and his Troupe return to Gavin’s quest. Lathander has asked that he hunt for the murderer, Bassilius, and bring him to justice.

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