Verr’Sza

A rakshasha saved from being sold as a statue.



Window Shopping at the Carnival

On their first visit to the Nashkel Carnival, Neera asks for Aegon’s help to track down the experience wild mage, Adoy. The party encounters the elf, Aerie, whose mentor is being held hostage by a mage known as Zordral. They step inside his tent, not knowing what to expect.

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Death, Rebirth, and Aaron

What was that? Am I dead? I remember hitting the rocks below the bridge and then.

I am back on the bridge. Everyone is still alive. Imoen is approaching us. She tells us there is a mage and a dwarf warrior waiting in ambush.

Didn’t do this I already.

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Bridge to the Gnoll Stronghold

The Troupe’s journey to the Gnoll Stronghold has been fraught with hordes of xvarts and ogres. They recently came across the soul of Marina, who confirmed her fiancé, Aaron was taken to the Gnoll Stronghold. Their mission now is to rescue both Aaron and the witch, Dynaheir.

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Spirits of the Cloud Peaks

16 Mirtul 1368

We leave the cave and head northward, where we encounter a creature that resembles a female elf with green skin and hair. She appears to be a Dryad, a forest spirit I have only read about in books.

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Ghosts and Xvarts

13 Mirtul 1368

The Gnolls have a stronghold to the west of Nashkel where they are holding captives, including Minsc’s witch, Dynaheir. We have prepared ourselves for an expedition, however there is still one more thing to do before we leave.

We make our way to Nashkel’s south bridge.

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Accusations

12 Mirtul 1368

After saving a child from a baby wyvern in Nashkel, we tried to find him to make sure he was still alive. Our search was fruitless, until we returned to Nashkel’s main street and found the kid talking to a few local soldiers.

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Miniature Giant Space Hamsters

12 Mirtul 1368

In Nashkel we have learned of the many troubles in the area: that Brage, the captain of the guard has become a fugitive for murdering his family; the mines are producing inferior ore (and may be haunted by demons); and that there are hauntings afoot in the town.

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Nashkel

12 Mirtul 1368

After clearing out as many hobgoblins as we can from the Trade Way, we travel to Nashkel on the outskirts of Amn. Verr’Sza reverts himself back to human form. Drake is happy to be closer to home once again.

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Back on the Road

9 Mirtul 1368

We travel for half a day back to the Friendly Arm Inn without incident. Inside we meet some old friends, including Xzar and Montaron.

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Hobgoblin Camp

12 Mirtul 1368

After sixteen uneventful hours of travelling, we arrive at the southern end of the Trade Way. We’re not far from Nashkel now, but we remain alert. The road has been full of hobgoblins and ogre-kin on our journey thus far.

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