If you’ve made it to the end of any of my recent posts, you’ll notice the addition of some related posts for you to explore.
Development
Writing about software development.
Regional Variety in Butterflies
Adding new textures to our implementation of butterflies is an easy way to add variety. However, we can strive to do better. Our ultimate goal is to have achievements for catching all butterfly varieties, but this becomes too easy when butterflies of all varieties can spawn anywhere.
Butterflies Part 2: The Rest of the @!#$ Owl
In Part 1 we coded a butterfly entity. Now we need to put the rest of the pieces together, so we can model, render, register, and ultimately spawn butterflies in our Minecraft world!
Butterflies Part 1: Entities
I’m developing my own version of a Butterfly mod for Minecraft. Naturally, one of the first features I want to implement are the butterflies themselves.
Modding Minecraft: Getting Started
The Forge website has a quick guide to getting started with modding. I’m just getting back into it, so I thought I’d walk through the steps to get a project set up with Forge.
Gamifying Your Life
I’ve been messing around with Habitica for a while. It’s a website that allows you to “gamify” your life, enabling you to reward yourself for maintaining good habits, and punish yourself for continuing bad habits.
The Value of NFTs
NFTs (non-fungible-tokens) are all the rage right now. Startups and investors seem to be going crazy for the things. People are exploring ways of implementing “proof-of-ownership” through NFTs, talking about the problems they might solve, and the potential technology that could emerge from these blockchain-based tokens.
Data Driven Donuts
I wrote an article recently about my initial attempts to data drive Minecraft. Since then I’ve made a lot of progress with the system. I can create block items, spawn eggs, armor, tools, and food. I’ve added a spell system and can now attach spells to items.
Cut, Copy, Paste
Cut, Copy, Paste. Anyone not living under a rock for the past 30 years knows what these are and probably uses them every day. First made popular in the 80s by Apple’s Macintosh and Lisa computers, these surprisingly simple operations have influenced the way we use computers for generations.
Data Driving Minecraft
One thing that’s been bugging me about modding for Minecraft is how much code you need to define data. I decided to see if it’s possible to data drive item creation with Forge.