Oublek

Pays out for bounties near the city of Nashkel.



A Bar Crawl Around Beregost

On the road back to Cloakwood, the Troupe detours through Beregost, a town unchanged on the surface, but with a current of weariness and waiting. None of them expected the night to end in blood and broken magic.

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You Must Gather Your Party

Though the Troupe cut down the Blacktalons guarding the Iron Throne’s mine, only half of them made it out alive. Beaten, weary, and half-dead in more ways than one, they retreat to the Temple of Wisdom in the Friendly Arm to raise the fallen.

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The Curse of Captain Brage

The Troupe, having explored the border between the Sword Coast and Amn, now make their way to the north. Ogres and gibberlings may be dead, but there are still bandits prowling the area. North will lead them to the Cloakwood, and to Tazok, the leader of the bandits.

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Further Expeditions to the Mines

After an expedition into the Nashkel Mines, the Troupe was forced to retreat back to the surface to rest. Scores of traps and kobolds lay beneath the mines past the carts filled with poisoned ore.

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Miniature Giant Space Hamsters

12 Mirtul 1368

In Nashkel we have learned of the many troubles in the area: that Brage, the captain of the guard has become a fugitive for murdering his family; the mines are producing inferior ore (and may be haunted by demons); and that there are hauntings afoot in the…

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