Video Games

I do this for a living and for fun.

Return to the Spider’s Den

After Kivan joined them, the Troupe have made their way back to the Cloakwood. On their return to the Iron Throne’s mine, they must once again face the perils that lie within. Two seek their vengeance, but all seek a way to end Tazok’s grip on the Sword Coast.

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Learning Forged Battalion

I’ve been relearning how to play strategy games old-skool style, thanks to Petroglyph’s Forged Battalion. It’s not been an easy game to get into. It has a steep learning curve, but once you start to understand some basic strategies you’ll find there’s a fun experience hidden within.

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One Night in Friendly Arm

While travelling to High Hedge to re-equip themselves, the Troupe met Kivan. An elven archer seeking revenge for the murder of one close to him. His target, as it turns out, is Tazok the half-ogre. Someone the Troupe has already been hunting on their investigation of the Iron Throne.

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The Remnants of Isolation

Remnants of Isolation, developed by KOMODO, is a JRPG-style game centered on two characters attempting to escape a magical prison. While its story is simple and serviceable, the game truly shines due to its inventive twist on RPG Maker’s core combat mechanics. Mechanics that reinforce the characters and the story.

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Another Elf Seeking Revenge

After being targeted by an organisation called Section, the Troupe discovers their large underground base hidden beneath Beregost. They invade the base and face heavy resistance, and Skeezer is killed. The Troupe recruits the Invoker, Dynaheir, to replace him, and prepares for a second assault on the base.

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This Isn’t Grand Theft Auto

Simulation games have always been a mystery to me. The idea of spending hours pretending to do a job I wouldn’t want in real life just didn’t click. But then I tried American Truck Simulator, and I didn’t just understand the appeal, I found myself having fun.

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Of Dwarves and Their Beards

The Troupe continues fighting their way deeper into Section’s base. Cleaving their way through the tunnels beneath the mines, the Troupe are left wondering how deep this structure goes. How deep underground they will need to be before they discover the reason behind Section’s attempts on their lives.

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Fighting Deeper into Section

The Troupe fight their way through invisible spectres in order to get deeper into the Section Base. Now they find themselves in something beyond the hidden mines, an underground structure of clean cut rooms and corridors. What else lays hidden deep in these tunnels?

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Frustrations with Underhero

This is the first time I’ve truly disagreed with a game’s rating on Steam. I’ve disliked popular games before, but I could usually see what the appeal is, why other people might enjoy it. But Underhero feels like a mess of unfair mechanics, tedious fights, and rage-inducing design.

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