Development

Writing about software development.



Hummingbird Moth Variants

This week I decided to add a bit of variety to the Hummingbird Moth. There are actually multiple different species of Hummingbird Moth, and I wanted to represent this in the mod by adding a few different varieties.

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The Copycat of Butterflies

This week was supposed to be a simple implementation of a new butterfly. However, I ended up going off on a couple of tangents, fixing a few issues with the code here and there. Ultimately though, the Common Mime Butterfly is the latest addition to Bok’s Banging Butterflies.

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Fixing Lepidopterist Trades

Porting and maintaining multiple versions of a mod can be a lot of work. Sometimes things slip through the cracks. One of those things were the Lepidopterist’s trade offers. I didn’t notice until after release that the Lepidopterist wasn’t offering all the trades they were supposed to.

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A Butterfly Spawn Category

One problem that’s been around since the mod’s inception is that butterfly spawns take away from other animal spawns. That means fewer cows, sheep, rabbits, and so on in any Minecraft game with Bok’s Banging Butterflies installed. And as more butterfly species were added, the problem only got worse.

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Porting to 1.21.4: Stage 4

In my porting adventure, I was almost there. I could load the game and create a new world. That didn’t mean that I was ready to release, however. Next came the laborious task of testing (almost) every feature in the mod to ensure that they still work.

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Porting to 1.21.4: Stage 3

I’ve been porting Bok’s Banging Butterflies to Minecraft 1.21.4. The code compiled – great! The game loaded to the title screen – even better! But I still wasn’t done. Because now, the real test began: could I create a new Minecraft world?

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