Development

Writing about software development.

Screwing Up the Life Cycle

Well, I screwed up. It turns out a major selling point of Bok’s Butterflies wasn’t working at all. The life cycle of the butterflies wasn’t working at all. It all boils down to a misunderstanding on my part. So this week I have a new release that fixes this feature.

Read More…

Pinning Up Butterfly Corpses

I’ve always struggled to get my head around modern day rendering code. There’s a reason I became a network and server programmer. Still, I managed to get this working in the end. Though I’m sure my computer knows many more swear works now.

Read More…

Forks, Branches, and Scrolls

I’ve finally released the butterfly mod, but I’m still not done. Now I’m working on the next release which will have a few extra features. This week I’ve been working on Butterfly Scrolls – a new way to create a collection of butterflies.

Read More…

Releasing the Butterflies

We are on the road to release! This week I finally finished the first version of the mod and have pushed an official version of my mod out to the world. It’s taken me a while, but I finally have this simple butterfly mod out in the wild.

Read More…

Cats: The Butterfly’s Natural Enemy

I wanted to have some interaction between butterflies and vanilla entities to make them feel like part of the Minecraft world. An easy way to have an entity interact is to make butterflies the target of a predator. Our furry friends seemed like the best candidate for this.

Read More…

Chrysalis: Completing the Cycle

We finally implement the chrysalis and complete the life cycle of the butterfly. Butterflies lay eggs. Eggs hatch into caterpillars. Caterpillars create a chrysalis. Butterflies hatch out of a chrysalis. The circle of life is complete.

Read More…

Cleaning Out the Butterflies Backlog

During any development it’s inevitable that you introduce bugs or leave minor tasks behind. The Butterflies Mod is no exception. We have a list of small details that are incomplete, as well as some bugs we’ve picked up on while testing. This week we try to clear out that list.

Read More…