Python

A useful language for writing quick scripts.



Porting Things to the Past

A while ago someone asked me to port Bok’s Banging Butterflies to 1.18.2. I made an attempt and failed due to the numerous changes in the code between Minecraft versions. This week I decided to take another look at it, determined to actually create a build that would work.

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Handling and Preventing Errors

Mistakes are an inevitable part of coding, and debugging is where the real problem-solving begins. This will inevitably lead to bugs. When you notice a bug you will, of course, spend some time figuring out what went wrong. There are two ways to tackle these bugs: detection and prevention.

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Bugs, Habitats, and Refactors

The next version of Bok’s Banging Butterflies will introduce villagers that can interact with butterflies. It’s still in the design stages, but I’m starting out by fixing a few bugs and working on what I can until I get my flow back again.

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Finishing Up the New Moths

I’ve been adding even more moths to the mod ready for the next release. Some of these have custom behaviours and others don’t. I also contemplate adding butterfly breeding, so that players can artificially increase the number of butterflies in their farms.

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