I set out to have an easy week by adding a new butterfly. However, as ideas flowed in, this butterfly became a little more complex to implement. The result is a new butterfly with a unique ability that enables it to survive for longer.
Bok’s Banging Butterflies
A simple mod that adds butterflies to the world.
The Copycat of Butterflies
This week was supposed to be a simple implementation of a new butterfly. However, I ended up going off on a couple of tangents, fixing a few issues with the code here and there. Ultimately though, the Common Mime Butterfly is the latest addition to Bok’s Banging Butterflies.
Fixing Bugs on the Backlog
This week I work through and fix several bugs that have been on the backlog for a while. With this I now have a much more stable code base that I can build upon when implementing new features.
Laos: Home of the Butterfly
I don’t think I’ve ever seen as many butterflies as I have while travelling Laos. I’ve always loved these amazing creatures, and to see so many in one place was such a joy.
Fixing Lepidopterist Trades
Porting and maintaining multiple versions of a mod can be a lot of work. Sometimes things slip through the cracks. One of those things were the Lepidopterist’s trade offers. I didn’t notice until after release that the Lepidopterist wasn’t offering all the trades they were supposed to.
Bok’s Banging Butterflies Showcase
A short while ago, a Youtuber called Lord Cat II offered to do a mod showcase for Bok’s Banging Butterflies. I love the result, and I especially like seeing someone enjoying the work I’ve put into this creation.
A Butterfly Spawn Category
One problem that’s been around since the mod’s inception is that butterfly spawns take away from other animal spawns. That means fewer cows, sheep, rabbits, and so on in any Minecraft game with Bok’s Banging Butterflies installed. And as more butterfly species were added, the problem only got worse.
Porting to 1.21.4: Stage 4
In my porting adventure, I was almost there. I could load the game and create a new world. That didn’t mean that I was ready to release, however. Next came the laborious task of testing (almost) every feature in the mod to ensure that they still work.