I wrote an article recently about my initial attempts to data drive Minecraft. Since then I’ve made a lot of progress with the system. I can create block items, spawn eggs, armor, tools, and food. I’ve added a spell system and can now attach spells to items.
One thing that’s been bugging me about modding for Minecraft is how much code you need to define data. I decided to see if it’s possible to data drive item creation with Forge.
Note: Since I have a Windows machine this tutorial will focus on that platform.
Learning for the sake of learning is an exercise in futility. You will often end up losing focus and will never have achieved anything. You need to set a clear goal, and then figure out how to meet that goal.