Minecraft Modding

Tutorials on how to create new things in Minecraft

The Pains of Porting Mods

Often people wonder why mods don’t always get updated for newer versions of Minecraft. The simple answer is that it’s hard and time consuming. Minecraft’s underlying code gets rewritten a lot, and a mod’s code for one version often needs to be vastly different to code for another version.

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Work in Progress: Datagen

I’ve been working hard on a refactor this week, switching from my custom-made Python generation to Forge’s own data generation system. This is another one of those things I’ve been doing wrong since the beginning, and I’m finally getting around to correcting that mistake.

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Smile, It’s a New Butterfly!

This week I’ve gone back to basics and simply added a new butterfly to the mod. It’s a butterfly you might recognise from the recently released Fionna and Cake. I loved that series so much I wanted to have a small dedication to it in Bok’s Banging Butterflies.

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The Lair of the Peacemakers

In this week’s release you will be able to find Peacemaker Lairs – underground caverns where the Peacemaker butterflies keep their Cows. You can use these Cows and milk them for honey, but you’ll have to fight your way through the Butterflies protecting them first!

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Improving My Workflow with Qodona

For a while now, I wanted something that would stop me shipping messy or risky code without realising it. I recently purchased a JetBrains subscription which comes with Qodana, a static analysis tool. This was great, as I could use the automated checks to help achieve my goal.

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