Often people wonder why mods don’t always get updated for newer versions of Minecraft. The simple answer is that it’s hard and time consuming. Minecraft’s underlying code gets rewritten a lot, and a mod’s code for one version often needs to be vastly different to code for another version.
Development
The creation of products.
The Pain of Data Generation
Last week I updated Bok’s Banging Butterflies to use Forge’s native data generation code. At first it all seemed to be going well. But this week I started porting the code to other versions and I’m starting to hit walls.
The Joy of Data Generation
A while ago I was talking about my Python-based data generation in the NeoForge Discord, when someone asked me why I didn’t use Forge’s data generation instead? The answer was simple: I didn’t know about it.
Work in Progress: Datagen
I’ve been working hard on a refactor this week, switching from my custom-made Python generation to Forge’s own data generation system. This is another one of those things I’ve been doing wrong since the beginning, and I’m finally getting around to correcting that mistake.
Smile, It’s a New Butterfly!
This week I’ve gone back to basics and simply added a new butterfly to the mod. It’s a butterfly you might recognise from the recently released Fionna and Cake. I loved that series so much I wanted to have a small dedication to it in Bok’s Banging Butterflies.
AI-Powered JSON Formatter
Recently I came across a website called AIBox, which provides free AI-Powered Tools. Among them were simple things like a JSON Formatter/Validator. I was confused – how exactly does a tool like this need or use AI, and what possible benefits could there be?
